MMX Progress Report: 004

So I’ve drafted a Blueprint for creating the level efficiently and have mapped out the beginning sections: I will probably move on to modeling more enemies and getting the new animations in game next. Currently, I’m working on the level entry teleportation effects. I’ve been playing with a few ideas and have settled on this […]

MMX Progress Report: 003

Hi there! It’s been a while and I apologize for that. Things have been a bit busy here; I’ve traveled across the country and started working for Blizzard! This project has been slowly moving along, but there is a lot to do still. Instead of pics and words I figured a quick video glimpse into […]