MMX Progress Report: 004

So I’ve drafted a Blueprint for creating the level efficiently and have mapped out the beginning sections:

I will probably move on to modeling more enemies and getting the new animations in game next. Currently, I’m working on the level entry teleportation effects. I’ve been playing with a few ideas and have settled on this direction. OBS is having some issues (I doubt the 1070 is stressing) so the ignore the tearing and freezing 🙂

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